Chess Puzzle #00Flp — Beginner, White to move, middlegame

Rating 743 · Beginner · kingside attack, mate, mate in 1, middlegame, one move.

Position

White: king g1; queen c2; rooks a1/f1; bishops b3/c1; knight g5; pawns a2/d4/f2/g2/h3. Black: king g8; queen d8; rooks a8/f8; bishop e2; knight c6; pawns a7/b7/c7/d5/f7/g7/h7. White is ahead by 1 point of material. White to move.

Solution (1 move)

  1. Opponent setup: Bxf1 — bishop e2→f1, captures rook. Now White to move.
  2. Best move: Qxh7# — queen c2→h7, captures pawn, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 1, middlegame, one move. The combination ends with Qxh7# delivering checkmate.

Position data

FEN: r2q1rk1/ppp2ppp/2n5/3p2N1/3P4/1B5P/P1Q1bPP1/R1B2RK1 b - - 2 16

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.