Chess Puzzle #00Yfr — Beginner, White to move, middlegame

Rating 1088 · Beginner · endgame, mate, mate in 2, short.

Position

White: king f1; rooks b7/c2; knight e5; pawns a2/d4/g2/h2. Black: king f8; rooks d5/f6; bishop d6; pawns a6/e6/f2/g7/h6. Black is ahead by 1 point of material. White to move.

Solution (2 moves)

  1. Opponent setup: Bxe5 — bishop d6→e5, captures knight. Now White to move.
  2. Best move: Rc8+ — rook c2→c8, gives check. Opponent replies Rd8 (rook d5→d8).
  3. Best move: Rxd8# — rook c8→d8, captures rook, delivers checkmate.

Tactical themes

endgame, mate, mate in 2, short. The combination ends with Rxd8# delivering checkmate.

Position data

FEN: 5k2/1R4p1/p2bpr1p/3rN3/3P4/8/P1R2pPP/5K2 b - - 1 34

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.