Chess Puzzle #05xgD — Beginner, White to move, middlegame

Rating 922 · Beginner · corner mate, kingside attack, mate, mate in 1, middlegame, one move.

Position

White: king g1; queen f7; rook e1; bishops c1/g6; knights c3/e5; pawns b2/e3/f2/g2/h3. Black: king h8; queen c7; rooks c8/d8; bishops c6/e7; pawns a6/b7/e6/h7. White is ahead by 2 points of material. White to move.

Solution (1 move)

  1. Opponent setup: hxg6 — pawn h7→g6, captures bishop. Now White to move.
  2. Best move: Nxg6# — knight e5→g6, captures pawn, delivers checkmate.

Tactical themes

corner mate, kingside attack, mate, mate in 1, middlegame, one move. The combination ends with Nxg6# delivering checkmate.

Position data

FEN: 2rr3k/1pq1bQ1p/p1b1p1B1/4N3/8/2N1P2P/1P3PP1/2B1R1K1 b - - 0 24

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.