Chess Puzzle #07QdJ — Master, White to move, middlegame

Rating 2545 · Master · crushing, deflection, endgame, very long.

Position

White: king g1; queen f6; rook f3; bishop c4; pawns b3/d6/f2/g2/g3. Black: king h7; queen d7; rooks b6/d8; pawns b4/e6/f7/g6/h5. Black is ahead by 2 points of material. White to move.

Solution (5 moves)

  1. Opponent setup: Kg8 — king h7→g8. Now White to move.
  2. Best move: Bxe6 — bishop c4→e6, captures pawn. Opponent replies fxe6 (pawn f7→e6, captures bishop).
  3. Best move: Qxg6+ — queen f6→g6, captures pawn, gives check. Opponent replies Qg7 (queen d7→g7).
  4. Best move: Qxe6+ — queen g6→e6, captures pawn, gives check. Opponent replies Kh8 (king g8→h8).
  5. Best move: Rf5 — rook f3→f5. Opponent replies Rbxd6 (rook b6→d6, captures pawn).
  6. Best move: Rxh5+ — rook f5→h5, captures pawn, gives check.

Tactical themes

crushing, deflection, endgame, very long. The key move Qxg6+ captures with check, forcing a response.

Position data

FEN: 3r4/3q1p1k/1r1PpQp1/7p/1pB5/1P3RP1/5PP1/6K1 b - - 10 33

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.