Chess Puzzle #0AfKR — Beginner, White to move, middlegame

Rating 974 · Beginner · endgame, mate, mate in 1, one move.

Position

White: king h2; queen g6; rook f1; bishop d5; knight f4; pawns a2/b3/f7/g3/h4. Black: king f8; queen b6; rook c8; bishop b7; pawns a6/c3/g7/h6. White is ahead by 4 points of material. White to move.

Solution (1 move)

  1. Opponent setup: Qxg6 — queen b6→g6, captures queen. Now White to move.
  2. Best move: Nxg6# — knight f4→g6, captures queen, delivers checkmate.

Tactical themes

endgame, mate, mate in 1, one move. The combination ends with Nxg6# delivering checkmate.

Position data

FEN: 2r2k2/1b3Pp1/pq4Qp/3B4/5N1P/1Pp3P1/P6K/5R2 b - - 0 34

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.