Chess Puzzle #0CGlJ — Intermediate, White to move, middlegame

Rating 1332 · Intermediate · crushing, endgame, short.

Position

White: king c2; rooks h1/h7; knight g5; pawns b5/c5/f4/g2/g3. Black: king f6; rooks b3/e3; knight d7; pawns a5/b7/d5/f5/f7/g6. Black is ahead by 1 point of material. White to move.

Solution (2 moves)

  1. Opponent setup: Ke7 — king f6→e7. Now White to move.
  2. Best move: Rxf7+ — rook h7→f7, captures pawn, gives check. Opponent replies Kd8 (king e7→d8).
  3. Best move: Rh8+ — rook h1→h8, gives check.

Tactical themes

crushing, endgame, short. The key move Rxf7+ captures with check, forcing a response.

Position data

FEN: 8/1p1n1p1R/5kp1/pPPp1pN1/5P2/1r2r1P1/2K3P1/7R b - - 1 34

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.