Chess Puzzle #0DyRd — Beginner, White to move, middlegame

Rating 781 · Beginner · endgame, kingside attack, mate, mate in 2, short.

Position

White: king b1; queen d3; rooks h1/h5; knight g5; pawns a2/b2/c2/f2/g2/g3. Black: king g8; queen e7; rooks a8/c8; pawns a7/b7/d4/e5/f7/g6/g7. White is ahead by 2 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: gxh5 — pawn g6→h5, captures rook. Now White to move.
  2. Best move: Qh7+ — queen d3→h7, gives check. Opponent replies Kf8 (king g8→f8).
  3. Best move: Qh8# — queen h7→h8, delivers checkmate.

Tactical themes

endgame, kingside attack, mate, mate in 2, short. The combination ends with Qh8# delivering checkmate.

Position data

FEN: r1r3k1/pp2qpp1/6p1/4p1NR/3p4/3Q2P1/PPP2PP1/1K5R b - - 0 20

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.