Chess Puzzle #0F7hK — Beginner, White to move, middlegame

Rating 964 · Beginner · mate, mate in 1, middlegame, one move.

Position

White: king g1; queen c2; rooks a1/f1; bishops c1/g8; knights f3/g5; pawns a2/b2/c3/d4/h2. Black: king h8; queen d8; rooks a8/f8; bishops c8/f6; knights c6/f4; pawns a6/b7/c7/e5/f7/g7. Black is ahead by 1 point of material. White to move.

Solution (1 move)

  1. Opponent setup: Bxg5 — bishop f6→g5, captures knight. Now White to move.
  2. Best move: Qh7# — queen c2→h7, delivers checkmate.

Tactical themes

mate, mate in 1, middlegame, one move. The combination ends with Qh7# delivering checkmate.

Position data

FEN: r1bq1rBk/1pp2pp1/p1n2b2/4p1N1/3P1n2/2P2N2/PPQ4P/R1B2RK1 b - - 4 17

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.