Chess Puzzle #0FMOt — Beginner, White to move, middlegame

Rating 951 · Beginner · advantage, deflection, endgame, master, short.

Position

White: king g1; queen g3; rook d2; knight f1; pawns a3/c3/g2. Black: king g7; queen e6; rook h5; bishop d7; pawns a7/b5/c5/g6. Black is ahead by 1 point of material. White to move.

Solution (2 moves)

  1. Opponent setup: Re5 — rook h5→e5. Now White to move.
  2. Best move: Rxd7+ — rook d2→d7, captures bishop, gives check. Opponent replies Qxd7 (queen e6→d7, captures rook).
  3. Best move: Qxe5+ — queen g3→e5, captures rook, gives check.

Tactical themes

advantage, deflection, endgame, master, short. The key move Rxd7+ captures with check, forcing a response.

Position data

FEN: 8/p2b2k1/4q1p1/1pp4r/8/P1P3Q1/3R2P1/5NK1 b - - 3 37

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.