Chess Puzzle #0GF7m — Advanced, White to move, middlegame

Rating 1866 · Advanced · deflection, equality, exposed king, kingside attack, long, middlegame.

Position

White: king e1; queen h5; rooks a1/h1; knight g6; pawns a2/b2/c3/d4/e3/f2/g2/g3. Black: king g8; queen d8; rooks a8/e8; bishops c8/g7; knight b6; pawns a7/b7/c4/d5/e7/g5. Black is ahead by 4 points of material. White to move.

Solution (3 moves)

  1. Opponent setup: Bf5 — bishop c8→f5. Now White to move.
  2. Best move: Qh7+ — queen h5→h7, gives check. Opponent replies Kf7 (king g8→f7).
  3. Best move: Ne5+ — knight g6→e5, gives check. Opponent replies Ke6 (king f7→e6).
  4. Best move: Qxg7 — queen h7→g7, captures bishop.

Tactical themes

deflection, equality, exposed king, kingside attack, long, middlegame. The key move is Qh7+.

Position data

FEN: r1bqr1k1/pp2p1b1/1n4N1/3p2pQ/2pP4/2P1P1P1/PP3PP1/R3K2R b KQ - 1 16

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.