Chess Puzzle #0H1Vl — Beginner, White to move, middlegame

Rating 886 · Beginner · kingside attack, mate, mate in 2, middlegame, short.

Position

White: king g1; queen d3; rooks e1/e5; bishop g2; pawns a2/c5/f4/g5/h2. Black: king g8; queen c7; rooks d7/d8; knight f6; pawns a7/b7/d4/f7/g7/h6. Black is ahead by 1 point of material. White to move.

Solution (2 moves)

  1. Opponent setup: Ng4 — knight f6→g4. Now White to move.
  2. Best move: Re8+ — rook e5→e8, gives check. Opponent replies Rxe8 (rook d8→e8, captures rook).
  3. Best move: Rxe8# — rook e1→e8, captures rook, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 2, middlegame, short. The combination ends with Rxe8# delivering checkmate.

Position data

FEN: 3r2k1/ppqr1pp1/5n1p/2P1R1P1/3p1P2/3Q4/P5BP/4R1K1 b - - 0 31

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.