Chess Puzzle #0HBpm — Beginner, White to move, middlegame

Rating 1132 · Beginner · advantage, endgame, fork, short.

Position

White: king g1; rook c1; bishop f2; pawns a3/c4/e5/g2/h3. Black: king f8; rook d3; knight b6; pawns a7/c6/e6/g6/h7. Material is balanced. White to move.

Solution (2 moves)

  1. Opponent setup: Rxa3 — rook d3→a3, captures pawn. Now White to move.
  2. Best move: Bc5+ — bishop f2→c5, gives check. Opponent replies Kg7 (king f8→g7).
  3. Best move: Bxa3 — bishop c5→a3, captures rook.

Tactical themes

advantage, endgame, fork, short. The key move is Bc5+.

Position data

FEN: 5k2/p6p/1np1p1p1/4P3/2P5/P2r3P/5BP1/2R3K1 b - - 2 25

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.