Chess Puzzle #0Hmnr — Beginner, Black to move, middlegame

Rating 815 · Beginner · endgame, mate, mate in 2, short.

Position

White: king g1; queen g4; rook f1; bishop d5; pawns a2/b3/c4/g2/h2. Black: king g8; queen f2; rooks e8/f5; pawns a7/c7/f7/g7/h7. Black is ahead by 2 points of material. Black to move.

Solution (2 moves)

  1. Opponent setup: Rxf2 — rook f1→f2, captures queen. Now Black to move.
  2. Best move: Re1+ — rook e8→e1, gives check. Opponent replies Rf1 (rook f2→f1).
  3. Best move: Rexf1# — rook e1→f1, captures rook, delivers checkmate.

Tactical themes

endgame, mate, mate in 2, short. The combination ends with Rexf1# delivering checkmate.

Position data

FEN: 4r1k1/p1p2ppp/8/3B1r2/2P3Q1/1P6/P4qPP/5RK1 w - - 0 22

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.