Chess Puzzle #0I0qt — Beginner, White to move, endgame

Rating 1108 · Beginner · advantage, endgame, fork, short.

Position

White: king g2; rook d1; knight f4; pawns a2/d6. Black: king f6; rook c3; knight b4; pawns a7/f5/g3/h4. Black is ahead by 2 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: Nc6 — knight b4→c6. Now White to move.
  2. Best move: Nd5+ — knight f4→d5, gives check. Opponent replies Ke6 (king f6→e6).
  3. Best move: Nxc3 — knight d5→c3, captures rook.

Tactical themes

advantage, endgame, fork, short. The key move is Nd5+.

Position data

FEN: 8/p7/3P1k2/5p2/1n3N1p/2r3p1/P5K1/3R4 b - - 2 52

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.