Chess Puzzle #0J1vl — Beginner, White to move, middlegame

Rating 1133 · Beginner · kingside attack, mate, mate in 2, middlegame, short.

Position

White: king c1; queen g2; rooks g1/h7; bishop f4; knight c3; pawns a2/b2/d3/e4. Black: king g8; queen d8; rooks a8/f8; bishop e7; knight f6; pawns a7/b5/c7/d6/g6. Black is ahead by 1 point of material. White to move.

Solution (2 moves)

  1. Opponent setup: Nxh7 — knight f6→h7, captures rook. Now White to move.
  2. Best move: Qxg6+ — queen g2→g6, captures pawn, gives check. Opponent replies Kh8 (king g8→h8).
  3. Best move: Qg7# — queen g6→g7, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 2, middlegame, short. The combination ends with Qg7# delivering checkmate.

Position data

FEN: r2q1rk1/p1p1b2R/3p1np1/1p6/4PB2/2NP4/PP4Q1/2K3R1 b - - 0 17

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.