Chess Puzzle #0JC1i — Beginner, White to move, middlegame

Rating 634 · Beginner · kingside attack, mate, mate in 1, middlegame, one move.

Position

White: king g1; queen d2; rooks c1/f1; bishop a2; knight f3; pawns a3/b2/d3/e4/f2/g2/h2. Black: king h8; queen d8; rooks a8/f8; bishop e6; knight a5; pawns a6/c4/c6/d6/e5/f6/f7/h6. Black is ahead by 1 point of material. White to move.

Solution (1 move)

  1. Opponent setup: Rg8 — rook f8→g8. Now White to move.
  2. Best move: Qxh6# — queen d2→h6, captures pawn, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 1, middlegame, one move. The combination ends with Qxh6# delivering checkmate.

Position data

FEN: r2q1r1k/5p2/p1ppbp1p/n3p3/2p1P3/P2P1N2/BP1Q1PPP/2R2RK1 b - - 1 17

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.