Chess Puzzle #0JTil — Beginner, White to move, middlegame

Rating 1016 · Beginner · endgame, mate, mate in 2, short.

Position

White: king g2; queen g3; bishops b8/d3; pawns a2/b2/d4/f5. Black: king c8; queen e8; bishop f6; knight d7; pawns a7/b6/c6/d5/g7. Black is ahead by 1 point of material. White to move.

Solution (2 moves)

  1. Opponent setup: Kb7 — king c8→b7. Now White to move.
  2. Best move: Qc7+ — queen g3→c7, gives check. Opponent replies Ka8 (king b7→a8).
  3. Best move: Qxa7# — queen c7→a7, captures pawn, delivers checkmate.

Tactical themes

endgame, mate, mate in 2, short. The combination ends with Qxa7# delivering checkmate.

Position data

FEN: 1Bk1q3/p2n2p1/1pp2b2/3p1P2/3P4/3B2Q1/PP4K1/8 b - - 1 33

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.