Chess Puzzle #0KJVT — Intermediate, White to move, middlegame

Rating 1292 · Intermediate · endgame, mate, mate in 2, short.

Position

White: king g1; queen d6; rook f1; bishop h6; pawns a4/f2/g2/h2. Black: king g8; queen b3; rooks c8/e8; bishop c4; pawns a6/e5/f7/g6/h7. Black is ahead by 6 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: Bxf1 — bishop c4→f1, captures rook. Now White to move.
  2. Best move: Qf6 — queen d6→f6. Opponent replies e4 (pawn e5→e4).
  3. Best move: Qg7# — queen f6→g7, delivers checkmate.

Tactical themes

endgame, mate, mate in 2, short. The combination ends with Qg7# delivering checkmate.

Position data

FEN: 2r1r1k1/5p1p/p2Q2pB/4p3/P1b5/1q6/5PPP/5RK1 b - - 3 28

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.