Chess Puzzle #0KLM2 — Beginner, White to move, middlegame

Rating 954 · Beginner · endgame, mate, mate in 2, short.

Position

White: king h1; queen c8; rook g1; pawns a2/e4/f3/g5/h5. Black: king h7; queen e5; rook f6; pawns a7/b7/c6/g7. White is ahead by 1 point of material. White to move.

Solution (2 moves)

  1. Opponent setup: Rxf3 — rook f6→f3, captures pawn. Now White to move.
  2. Best move: g6+ — pawn g5→g6, gives check. Opponent replies Kh6 (king h7→h6).
  3. Best move: Qh8# — queen c8→h8, delivers checkmate.

Tactical themes

endgame, mate, mate in 2, short. The combination ends with Qh8# delivering checkmate.

Position data

FEN: 2Q5/pp4pk/2p2r2/4q1PP/4P3/5P2/P7/6RK b - - 2 44

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.