Chess Puzzle #0L13p — Advanced, White to move, middlegame

Rating 1601 · Advanced · advantage, long, middlegame, pin.

Position

White: king h2; queen h6; rooks a1/e1; bishop c4; knight c3; pawns a2/b2/c2/d3/f2/h3. Black: king g8; queen d8; rooks a8/e8; bishop h4; knights b8/h7; pawns a7/b7/c7/e6/f7. Black is ahead by 2 points of material. White to move.

Solution (3 moves)

  1. Opponent setup: Qg5 — queen d8→g5. Now White to move.
  2. Best move: Rg1 — rook e1→g1. Opponent replies Kh8 (king g8→h8).
  3. Best move: Rxg5 — rook g1→g5, captures queen. Opponent replies Bxg5 (bishop h4→g5, captures rook).
  4. Best move: Qh5 — queen h6→h5.

Tactical themes

advantage, long, middlegame, pin. The key move is Rg1.

Position data

FEN: rn1qr1k1/ppp2p1n/4p2Q/8/2B4b/2NP3P/PPP2P1K/R3R3 b - - 1 16

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.