Chess Puzzle #0LYmT — Beginner, White to move, middlegame

Rating 923 · Beginner · attack on f2/f7, mate, mate in 1, middlegame, one move.

Position

White: king c1; queen f2; rooks f1/h1; bishops d3/e3; knight e5; pawns a2/c2/c3/d4/g2. Black: king e8; queen d8; rooks a8/h8; bishop g4; knights d7/f6; pawns a7/b7/c6/e6/f7/h5. Black is ahead by 1 point of material. White to move.

Solution (1 move)

  1. Opponent setup: Nd5 — knight f6→d5. Now White to move.
  2. Best move: Qxf7# — queen f2→f7, captures pawn, delivers checkmate.

Tactical themes

attack on f2/f7, mate, mate in 1, middlegame, one move. The combination ends with Qxf7# delivering checkmate.

Position data

FEN: r2qk2r/pp1n1p2/2p1pn2/4N2p/3P2b1/2PBB3/P1P2QP1/2K2R1R b kq - 0 16

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.