Chess Puzzle #0NJhw — Beginner, White to move, middlegame

Rating 917 · Beginner · advantage, endgame, long, skewer.

Position

White: king f2; rooks h1/h2; pawns a2/b3/d4/f4/g2/g5. Black: king g8; rooks a8/d8; bishop d3; pawns a7/b6/e6/f7/g6/h7. Black is ahead by 3 points of material. White to move.

Solution (3 moves)

  1. Opponent setup: Rxd4 — rook d8→d4, captures pawn. Now White to move.
  2. Best move: Rxh7 — rook h2→h7, captures pawn. Opponent replies Kf8 (king g8→f8).
  3. Best move: Rh8+ — rook h7→h8, gives check. Opponent replies Ke7 (king f8→e7).
  4. Best move: Rxa8 — rook h8→a8, captures rook.

Tactical themes

advantage, endgame, long, skewer. The key move Rxh7 wins material.

Position data

FEN: r2r2k1/p4p1p/1p2p1p1/6P1/3P1P2/1P1b4/P4KPR/7R b - - 3 29

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.