Chess Puzzle #0OTJ2 — Beginner, Black to move, middlegame

Rating 1142 · Beginner · endgame, long, mate, mate in 3, morphys mate.

Position

White: king h1; queen b7; rooks c1/e1; pawns a4/b3/g2/h2. Black: king g8; queen g3; rooks f5/f8; bishop g7; pawns a6/c7/e4/g6/h7. Black is ahead by 4 points of material. Black to move.

Solution (3 moves)

  1. Opponent setup: hxg3 — pawn h2→g3, captures queen. Now Black to move.
  2. Best move: Rh5+ — rook f5→h5, gives check. Opponent replies Kg1 (king h1→g1).
  3. Best move: Bd4+ — bishop g7→d4, gives check. Opponent replies Re3 (rook e1→e3).
  4. Best move: Bxe3# — bishop d4→e3, captures rook, delivers checkmate.

Tactical themes

endgame, long, mate, mate in 3, morphys mate. The combination ends with Bxe3# delivering checkmate.

Position data

FEN: 5rk1/1Qp3bp/p5p1/5r2/P3p3/1P4q1/6PP/2R1R2K w - - 0 32

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.