Chess Puzzle #0PRLG — Beginner, White to move, middlegame

Rating 950 · Beginner · kingside attack, mate, mate in 2, middlegame, pin, short.

Position

White: king b1; queen b3; rooks h1/h2; bishops c3/f3; knight b5; pawns a4/b2/e3/f4. Black: king h8; queen e7; rooks d8/g6; bishop c5; knight b6; pawns a5/b7/e4/f5/g7/h6. White is ahead by 1 point of material. White to move.

Solution (2 moves)

  1. Opponent setup: exf3 — pawn e4→f3, captures bishop. Now White to move.
  2. Best move: Rxh6+ — rook h2→h6, captures pawn, gives check. Opponent replies Rxh6 (rook g6→h6, captures rook).
  3. Best move: Rxh6# — rook h1→h6, captures rook, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 2, middlegame, pin, short. The combination ends with Rxh6# delivering checkmate.

Position data

FEN: 3r3k/1p2q1p1/1n4rp/pNb2p2/P3pP2/1QB1PB2/1P5R/1K5R b - - 1 32

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.