Chess Puzzle #0Pi2z — Beginner, White to move, middlegame

Rating 1158 · Beginner · kingside attack, mate, mate in 1, middlegame, one move.

Position

White: king h1; queen h6; rooks d1/f1; bishop d3; pawns a2/c3/c4/e5/f6/h3. Black: king h8; queen d6; rooks g2/g8; bishop b7; knight c6; pawns a7/b6/c7/e6/h7. Black is ahead by 2 points of material. White to move.

Solution (1 move)

  1. Opponent setup: Qxe5 — queen d6→e5, captures pawn. Now White to move.
  2. Best move: Qxh7# — queen h6→h7, captures pawn, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 1, middlegame, one move. The combination ends with Qxh7# delivering checkmate.

Position data

FEN: 6rk/pbp4p/1pnqpP1Q/4P3/2P5/2PB3P/P5r1/3R1R1K b - - 0 28

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.