Chess Puzzle #0Q2rv — Beginner, White to move, middlegame

Rating 1112 · Beginner · deflection, endgame, long, mate, mate in 3.

Position

White: king g1; rooks d6/e7; bishop h1; pawns a2/b3/f4. Black: king g8; rooks c2/f8; knight g4; pawns b5/h7. White is ahead by 1 point of material. White to move.

Solution (3 moves)

  1. Opponent setup: Rxf4 — rook f8→f4, captures pawn. Now White to move.
  2. Best move: Rd8+ — rook d6→d8, gives check. Opponent replies Rf8 (rook f4→f8).
  3. Best move: Bd5+ — bishop h1→d5, gives check. Opponent replies Kh8 (king g8→h8).
  4. Best move: Rxf8# — rook d8→f8, captures rook, delivers checkmate.

Tactical themes

deflection, endgame, long, mate, mate in 3. The combination ends with Rxf8# delivering checkmate.

Position data

FEN: 5rk1/4R2p/3R4/1p6/5Pn1/1P6/P1r5/6KB b - - 0 31

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.