Chess Puzzle #0RF7J — Beginner, Black to move, middlegame

Rating 776 · Beginner · advantage, endgame, fork, long.

Position

White: king g2; queen d3; knights e4/g4; pawns a4/b4/c3/d5/f3/h3. Black: king g8; queen b2; rook e8; pawns a6/b6/b7/g7/h4. White is ahead by 2 points of material. Black to move.

Solution (3 moves)

  1. Opponent setup: Qd2 — queen d3→d2. Now Black to move.
  2. Best move: Qxd2+ — queen b2→d2, captures queen, gives check. Opponent replies Nxd2 (knight e4→d2, captures queen).
  3. Best move: Re2+ — rook e8→e2, gives check. Opponent replies Kf1 (king g2→f1).
  4. Best move: Rxd2 — rook e2→d2, captures knight.

Tactical themes

advantage, endgame, fork, long. The key move Qxd2+ captures with check, forcing a response.

Position data

FEN: 4r1k1/1p4p1/pp6/3P4/PP2N1Np/2PQ1P1P/1q4K1/8 w - - 1 36

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.