Chess Puzzle #0RjGk — Beginner, White to move, middlegame

Rating 794 · Beginner · kingside attack, mate, mate in 1, middlegame, one move.

Position

White: king e1; queen c2; rooks a1/h1; bishop c1; knight f3; pawns a2/b2/f4/f6/g4. Black: king g8; queen d5; rooks a8/f8; bishop c8; pawns a7/b7/d4/e6/g6. White is ahead by 3 points of material. White to move.

Solution (1 move)

  1. Opponent setup: Qxf3 — queen d5→f3, captures knight. Now White to move.
  2. Best move: Qxg6# — queen c2→g6, captures pawn, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 1, middlegame, one move. The combination ends with Qxg6# delivering checkmate.

Position data

FEN: r1b2rk1/pp6/4pPp1/3q4/3p1PP1/5N2/PPQ5/R1B1K2R b KQ - 0 19

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.