Chess Puzzle #0SDI2 — Beginner, Black to move, middlegame

Rating 1015 · Beginner · kingside attack, mate, mate in 1, middlegame, one move.

Position

White: king h1; queen d3; rooks a1/f1; bishop a3; knights c2/f3; pawns a2/b3/e5/f4/g2. Black: king e8; queen c5; rooks a8/h8; knight c6; pawns a7/b7/d5/e6/f7/g3/g7. White is ahead by 4 points of material. Black to move.

Solution (1 move)

  1. Opponent setup: Nh2 — knight f3→h2. Now Black to move.
  2. Best move: Rxh2# — rook h8→h2, captures knight, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 1, middlegame, one move. The combination ends with Rxh2# delivering checkmate.

Position data

FEN: r3k2r/pp3pp1/2n1p3/2qpP3/5P2/BP1Q1Np1/P1N3P1/R4R1K w kq - 0 18

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.