Chess Puzzle #0SJSN — Beginner, White to move, middlegame

Rating 828 · Beginner · endgame, kingside attack, mate, mate in 1, one move.

Position

White: king g1; queen h6; rooks a1/h4; bishop f8; pawns a2/c3/f6/g2/h2. Black: king h8; queen c8; rooks a8/g8; pawns a6/b7/c7/d5/f7/g6/h7. White is ahead by 1 point of material. White to move.

Solution (1 move)

  1. Opponent setup: Qxf8 — queen c8→f8, captures bishop. Now White to move.
  2. Best move: Qxh7# — queen h6→h7, captures pawn, delivers checkmate.

Tactical themes

endgame, kingside attack, mate, mate in 1, one move. The combination ends with Qxh7# delivering checkmate.

Position data

FEN: r1q2Brk/1pp2p1p/p4PpQ/3p4/7R/2P5/P5PP/R5K1 b - - 0 25

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.