Chess Puzzle #0SReJ — Beginner, White to move, middlegame

Rating 1042 · Beginner · kingside attack, mate, mate in 2, middlegame, sacrifice, short.

Position

White: king g1; queen d3; rook f1; bishops c2/h4; pawns a3/b2/c4/d4/e5/g4/h3. Black: king h8; queen g7; rook a8; bishop c8; knight f8; pawns a4/b7/c6/e6/g5/h6. White is ahead by 1 point of material. White to move.

Solution (2 moves)

  1. Opponent setup: gxh4 — pawn g5→h4, captures bishop. Now White to move.
  2. Best move: Rxf8+ — rook f1→f8, captures knight, gives check. Opponent replies Qxf8 (queen g7→f8, captures rook).
  3. Best move: Qh7# — queen d3→h7, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 2, middlegame, sacrifice, short. The combination ends with Qh7# delivering checkmate.

Position data

FEN: r1b2n1k/1p4q1/2p1p2p/4P1p1/p1PP2PB/P2Q3P/1PB5/5RK1 b - - 0 29

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.