Chess Puzzle #0SilM — Beginner, White to move, middlegame

Rating 904 · Beginner · mate, mate in 2, middlegame, short.

Position

White: king g1; queen e5; rooks d1/d6; bishop f3; pawns f2/g2/h3. Black: king g8; queen a7; rooks c5/c8; bishop d5; pawns c4/f7/g6/h7. Black is ahead by 1 point of material. White to move.

Solution (2 moves)

  1. Opponent setup: Bxf3 — bishop d5→f3, captures bishop. Now White to move.
  2. Best move: Rd8+ — rook d6→d8, gives check. Opponent replies Rxd8 (rook c8→d8, captures rook).
  3. Best move: Rxd8# — rook d1→d8, captures rook, delivers checkmate.

Tactical themes

mate, mate in 2, middlegame, short. The combination ends with Rxd8# delivering checkmate.

Position data

FEN: 2r3k1/q4p1p/3R2p1/2rbQ3/2p5/5B1P/5PP1/3R2K1 b - - 3 26

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.