Chess Puzzle #0SjoY — Beginner, Black to move, middlegame

Rating 1055 · Beginner · kingside attack, mate, mate in 2, middlegame, short.

Position

White: king g1; queen e2; rooks a1/f2; bishops d3/e3; knight g2; pawns a2/b5/c3/d4. Black: king c8; queen g3; rooks d8/g8; bishop e4; knight g4; pawns a7/b7/c5/e6/f7/h7. White is ahead by 1 point of material. Black to move.

Solution (2 moves)

  1. Opponent setup: Bxe4 — bishop d3→e4, captures bishop. Now Black to move.
  2. Best move: Qh2+ — queen g3→h2, gives check. Opponent replies Kf1 (king g1→f1).
  3. Best move: Qh1# — queen h2→h1, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 2, middlegame, short. The combination ends with Qh1# delivering checkmate.

Position data

FEN: 2kr2r1/pp3p1p/4p3/1Pp5/3Pb1n1/2PBB1q1/P3QRN1/R5K1 w - - 6 25

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.