Chess Puzzle #0SyGb — Beginner, White to move, middlegame

Rating 1003 · Beginner · endgame, epaulette mate, mate, mate in 2, short.

Position

White: king f2; rooks e1/h4; knight g7; pawns a4/g3. Black: king e6; rooks a3/h8; pawns a5/b6/c5/c6/e5/f5/h6. Black is ahead by 2 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: Kd5 — king e6→d5. Now White to move.
  2. Best move: Rd1+ — rook e1→d1, gives check. Opponent replies Rd3 (rook a3→d3).
  3. Best move: Rxd3# — rook d1→d3, captures rook, delivers checkmate.

Tactical themes

endgame, epaulette mate, mate, mate in 2, short. The combination ends with Rxd3# delivering checkmate.

Position data

FEN: 7r/6N1/1pp1k2p/p1p1pp2/P6R/r5P1/5K2/4R3 b - - 3 41

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.