Chess Puzzle #0T04Y — Beginner, White to move, middlegame

Rating 804 · Beginner · kingside attack, mate, mate in 2, middlegame, short.

Position

White: king g1; queen d3; rook e1; bishop b1; knights e2/e7; pawns a3/b2/d4/f2/g2/h3. Black: king g8; queen d2; rook c8; bishops b7/f6; knight c4; pawns a6/b5/d5/f7/h7. White is ahead by 1 point of material. White to move.

Solution (2 moves)

  1. Opponent setup: Bxe7 — bishop f6→e7, captures knight. Now White to move.
  2. Best move: Qxh7+ — queen d3→h7, captures pawn, gives check. Opponent replies Kf8 (king g8→f8).
  3. Best move: Qh8# — queen h7→h8, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 2, middlegame, short. The combination ends with Qh8# delivering checkmate.

Position data

FEN: 2r3k1/1b2Np1p/p4b2/1p1p4/2nP4/P2Q3P/1P1qNPP1/1B2R1K1 b - - 2 26

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.