Chess Puzzle #0T7Mq — Intermediate, White to move, middlegame

Rating 1204 · Intermediate · kingside attack, mate, mate in 1, middlegame, one move.

Position

White: king g2; queen g4; rook f2; knights b5/e8; pawns a4/b2/c4/e2/g3/h2. Black: king h8; queen c1; rook c8; bishop c5; knight c6; pawns a5/b7/d3/f7/g7/h7. Material is balanced. White to move.

Solution (1 move)

  1. Opponent setup: Bxf2 — bishop c5→f2, captures rook. Now White to move.
  2. Best move: Qxg7# — queen g4→g7, captures pawn, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 1, middlegame, one move. The combination ends with Qxg7# delivering checkmate.

Position data

FEN: 2r1N2k/1p3ppp/2n5/pNb5/P1P3Q1/3p2P1/1P2PRKP/2q5 b - - 0 27

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.