Chess Puzzle #0TgYr — Beginner, White to move, middlegame

Rating 900 · Beginner · mate, mate in 1, middlegame, one move.

Position

White: king g1; queen b6; rooks a1/e1; bishops c4/g5; knight d5; pawns a3/e5/f2/g2/h2. Black: king e8; queen f8; rooks a8/h8; bishop c8; pawns a7/b7/c7/d7/f7/g7/h6. White is ahead by 4 points of material. White to move.

Solution (1 move)

  1. Opponent setup: axb6 — pawn a7→b6, captures queen. Now White to move.
  2. Best move: Nxc7# — knight d5→c7, captures pawn, delivers checkmate.

Tactical themes

mate, mate in 1, middlegame, one move. The combination ends with Nxc7# delivering checkmate.

Position data

FEN: r1b1kq1r/pppp1pp1/1Q5p/3NP1B1/2B5/P7/5PPP/R3R1K1 b kq - 0 17

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.