Chess Puzzle #0WNMa — Intermediate, White to move, opening

Rating 1389 · Intermediate · kingside attack, mate, mate in 2, middlegame, short.

Position

White: king g1; queen h5; rooks a1/g3; bishops c1/g6; knight b1; pawns a2/b2/c3/d4/e3/f4/g2/h2. Black: king g8; queen c7; rooks c8/f8; bishops b7/f6; knight c6; pawns a7/b6/c5/d7/e6/f7. White is ahead by 2 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: fxg6 — pawn f7→g6, captures bishop. Now White to move.
  2. Best move: Qxg6+ — queen h5→g6, captures pawn, gives check. Opponent replies Bg7 (bishop f6→g7).
  3. Best move: Qxg7# — queen g6→g7, captures bishop, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 2, middlegame, short. The combination ends with Qxg7# delivering checkmate.

Position data

FEN: 2r2rk1/pbqp1p2/1pn1pbB1/2p4Q/3P1P2/2P1P1R1/PP4PP/RNB3K1 b - - 0 16

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.