Chess Puzzle #0WX0p — Beginner, White to move, middlegame

Rating 862 · Beginner · kingside attack, mate, mate in 2, middlegame, short.

Position

White: king g1; queen d2; rooks a1/f1; bishop g7; knight f5; pawns a2/b2/c3/d4/f2/g2/h2. Black: king h8; queen d7; rooks a8/f8; bishops b7/d6; knight e6; pawns a7/b6/c7/f3/f7. Black is ahead by 1 point of material. White to move.

Solution (2 moves)

  1. Opponent setup: Nxg7 — knight e6→g7, captures bishop. Now White to move.
  2. Best move: Qh6+ — queen d2→h6, gives check. Opponent replies Kg8 (king h8→g8).
  3. Best move: Qxg7# — queen h6→g7, captures knight, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 2, middlegame, short. The combination ends with Qxg7# delivering checkmate.

Position data

FEN: r4r1k/pbpq1pB1/1p1bn3/5N2/3P4/2P2p2/PP1Q1PPP/R4RK1 b - - 0 20

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.