Chess Puzzle #0XcMI — Beginner, White to move, middlegame

Rating 811 · Beginner · advantage, endgame, fork, short.

Position

White: king b1; rook h1; bishop d5; knight f3; pawns a2/b2/e6/g2/h6. Black: king g8; rooks c8/f8; knight a5; pawns a7/b7/f7/g6/h7. Black is ahead by 2 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: fxe6 — pawn f7→e6, captures pawn. Now White to move.
  2. Best move: Bxe6+ — bishop d5→e6, captures pawn, gives check. Opponent replies Kh8 (king g8→h8).
  3. Best move: Bxc8 — bishop e6→c8, captures rook.

Tactical themes

advantage, endgame, fork, short. The key move Bxe6+ captures with check, forcing a response.

Position data

FEN: 2r2rk1/pp3p1p/4P1pP/n2B4/8/5N2/PP4P1/1K5R b - - 0 25

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.