Chess Puzzle #0Y0nC — Master, White to move, middlegame

Rating 2493 · Master · advantage, long, middlegame.

Position

White: king g2; queen c4; rook g4; bishop f3; knight d3; pawns f2/g3/h3. Black: king g8; queen g6; rook c8; bishop d4; knight e6; pawns a7/c5/f7/g7/h6. Black is ahead by 2 points of material. White to move.

Solution (3 moves)

  1. Opponent setup: Ng5 — knight e6→g5. Now White to move.
  2. Best move: Rxd4 — rook g4→d4, captures bishop. Opponent replies Nxf3 (knight g5→f3, captures bishop).
  3. Best move: Kxf3 — king g2→f3, captures knight. Opponent replies cxd4 (pawn c5→d4, captures rook).
  4. Best move: Qxc8+ — queen c4→c8, captures rook, gives check.

Tactical themes

advantage, long, middlegame. The key move Qxc8+ captures with check, forcing a response.

Position data

FEN: 2r3k1/p4pp1/4n1qp/2p5/2Qb2R1/3N1BPP/5PK1/8 b - - 15 36

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.