Chess Puzzle #0ZPPU — Beginner, White to move, middlegame

Rating 716 · Beginner · kingside attack, mate, mate in 1, middlegame, one move.

Position

White: king h1; queen h4; rooks a1/f1; bishops d3/f6; knights c3/f3; pawns a2/b2/c2/g2/h2. Black: king g8; queen d8; rooks a8/f8; bishops b4/c8; knight c6; pawns a6/b7/d4/e6/f7/g7/h7. White is ahead by 1 point of material. White to move.

Solution (1 move)

  1. Opponent setup: Qxf6 — queen d8→f6, captures bishop. Now White to move.
  2. Best move: Qxh7# — queen h4→h7, captures pawn, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 1, middlegame, one move. The combination ends with Qxh7# delivering checkmate.

Position data

FEN: r1bq1rk1/1p3ppp/p1n1pB2/8/1b1p3Q/2NB1N2/PPP3PP/R4R1K b - - 0 12

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.