Chess Puzzle #0Zk1d — Beginner, White to move, middlegame

Rating 611 · Beginner · endgame, mate, mate in 2, short.

Position

White: king g1; rooks e1/e7; knight g5; pawns a2/f4/g2/h2. Black: king g8; rooks c2/d8; bishop c4; pawns a7/b6/c5/d6/g7/h5. Black is ahead by 2 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: Bd5 — bishop c4→d5. Now White to move.
  2. Best move: Re8+ — rook e7→e8, gives check. Opponent replies Rxe8 (rook d8→e8, captures rook).
  3. Best move: Rxe8# — rook e1→e8, captures rook, delivers checkmate.

Tactical themes

endgame, mate, mate in 2, short. The combination ends with Rxe8# delivering checkmate.

Position data

FEN: 3r2k1/p3R1p1/1p1p4/2p3Np/2b2P2/8/P1r3PP/4R1K1 b - - 3 31

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.