Chess Puzzle #0agrk — Beginner, Black to move, middlegame

Rating 881 · Beginner · kingside attack, mate, mate in 2, middlegame, short.

Position

White: king g1; queen d4; rooks a1/c1; knight e5; pawns a2/c3/e3/f2/g2/h2. Black: king g8; queen f6; rooks b2/f8; pawns a7/b7/c7/f7/g7/h7. White is ahead by 3 points of material. Black to move.

Solution (2 moves)

  1. Opponent setup: Nd7 — knight e5→d7. Now Black to move.
  2. Best move: Qxf2+ — queen f6→f2, captures pawn, gives check. Opponent replies Kh1 (king g1→h1).
  3. Best move: Qxg2# — queen f2→g2, captures pawn, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 2, middlegame, short. The combination ends with Qxg2# delivering checkmate.

Position data

FEN: 5rk1/ppp2ppp/5q2/4N3/3Q4/2P1P3/Pr3PPP/R1R3K1 w - - 6 22

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.