Chess Puzzle #0at2p — Beginner, White to move, middlegame

Rating 889 · Beginner · mate, mate in 1, one move, opening.

Position

White: king e1; queen e5; rooks b1/h1; bishop f4; knight g1; pawns c2/d5/f2/g2/h2. Black: king f6; queen a2; rooks a8/h8; bishops c8/f8; knight g8; pawns a7/b7/e7/f7/g7/h7. Black is ahead by 4 points of material. White to move.

Solution (1 move)

  1. Opponent setup: Kg6 — king f6→g6. Now White to move.
  2. Best move: Qg5# — queen e5→g5, delivers checkmate.

Tactical themes

mate, mate in 1, one move, opening. The combination ends with Qg5# delivering checkmate.

Position data

FEN: r1b2bnr/pp2pppp/5k2/3PQ3/5B2/8/q1P2PPP/1R2K1NR b K - 2 16

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.