Chess Puzzle #0cQCO — Beginner, White to move, middlegame

Rating 870 · Beginner · mate, mate in 1, one move, opening.

Position

White: king h1; queen h5; rooks a1/f1; bishops d5/g5; knight b1; pawns a2/b2/c3/d4/e5/f5/g2/h2. Black: king f8; queen e7; rooks a8/h8; bishops b6/c8; knight g8; pawns a7/b7/c6/g7/h6. White is ahead by 3 points of material. White to move.

Solution (1 move)

  1. Opponent setup: Qxg5 — queen e7→g5, captures bishop. Now White to move.
  2. Best move: Qf7# — queen h5→f7, delivers checkmate.

Tactical themes

mate, mate in 1, one move, opening. The combination ends with Qf7# delivering checkmate.

Position data

FEN: r1b2knr/pp2q1p1/1bp4p/3BPPBQ/3P4/2P5/PP4PP/RN3R1K b - - 0 15

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.