Chess Puzzle #0cToO — Beginner, White to move, middlegame

Rating 400 · Beginner · endgame, mate, mate in 2, short.

Position

White: king c1; rooks d1/d5; pawns b2/c5/e7/f4/g3/h2. Black: king c8; rooks e8/g6; knight c4; pawns a7/b7/c7/h6. Black is ahead by 1 point of material. White to move.

Solution (2 moves)

  1. Opponent setup: Ne3 — knight c4→e3. Now White to move.
  2. Best move: Rd8+ — rook d5→d8, gives check. Opponent replies Rxd8 (rook e8→d8, captures rook).
  3. Best move: Rxd8# — rook d1→d8, captures rook, delivers checkmate.

Tactical themes

endgame, mate, mate in 2, short. The combination ends with Rxd8# delivering checkmate.

Position data

FEN: 2k1r3/ppp1P3/6rp/2PR4/2n2P2/6P1/1P5P/2KR4 b - - 0 33

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.