Chess Puzzle #0d86M — Intermediate, White to move, middlegame

Rating 1248 · Intermediate · endgame, mate, mate in 1, one move.

Position

White: king g1; rook d1; bishops e2/e3; pawns a3/b4/c4/f4/g2/h3. Black: king c6; rook h8; bishop d6; knight e5; pawns a6/b6/c7/e6/f7/g7/h7. Black is ahead by 1 point of material. White to move.

Solution (1 move)

  1. Opponent setup: Nd7 — knight e5→d7. Now White to move.
  2. Best move: Bf3# — bishop e2→f3, delivers checkmate.

Tactical themes

endgame, mate, mate in 1, one move. The combination ends with Bf3# delivering checkmate.

Position data

FEN: 7r/2p2ppp/ppkbp3/4n3/1PP2P2/P3B2P/4B1P1/3R2K1 b - - 0 23

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.