Chess Puzzle #0dtYS — Beginner, White to move, middlegame

Rating 758 · Beginner · kingside attack, mate, mate in 1, middlegame, one move.

Position

White: king b1; queen c3; rooks d1/h7; bishop d3; knight d5; pawns a2/b2/c2/f3/g2. Black: king g8; queen d6; rooks a8/e5; bishop b7; knight c6; pawns a6/b5/c7/d7/f7/g7. Black is ahead by 1 point of material. White to move.

Solution (1 move)

  1. Opponent setup: Rxd5 — rook e5→d5, captures knight. Now White to move.
  2. Best move: Qxg7# — queen c3→g7, captures pawn, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 1, middlegame, one move. The combination ends with Qxg7# delivering checkmate.

Position data

FEN: r5k1/1bpp1ppR/p1nq4/1p1Nr3/8/2QB1P2/PPP3P1/1K1R4 b - - 0 19

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.