Chess Puzzle #0ehmB — Beginner, White to move, middlegame

Rating 687 · Beginner · endgame, kingside attack, mate, mate in 2, short.

Position

White: king f1; rooks e1/e3; bishop h6; pawns a2/c4/d5/f4/g2/h2. Black: king g8; rooks a8/e8; knight e5; pawns a7/b7/c5/d6/f6/f7/g6/h7. Black is ahead by 2 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: Ng4 — knight e5→g4. Now White to move.
  2. Best move: Rxe8+ — rook e3→e8, captures rook, gives check. Opponent replies Rxe8 (rook a8→e8, captures rook).
  3. Best move: Rxe8# — rook e1→e8, captures rook, delivers checkmate.

Tactical themes

endgame, kingside attack, mate, mate in 2, short. The combination ends with Rxe8# delivering checkmate.

Position data

FEN: r3r1k1/pp3p1p/3p1ppB/2pPn3/2P2P2/4R3/P5PP/4RK2 b - - 0 19

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.